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| bool | Load (const std::string &config_location) |
| | Loads the config file from a given path, and stores it in the structs of this class.
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| bool | Save () |
| | Saves the config stored in the current struct to the config location.
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| WindowConfig & | GetWindowConfig () |
| | Returns the saved config of the window.
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◆ GetWindowConfig()
Returns the saved config of the window.
- Returns
- window_config_&, the current config in memory
◆ Load()
| bool ConfigManager::Load |
( |
const std::string & | config_location | ) |
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Loads the config file from a given path, and stores it in the structs of this class.
- Parameters
-
- Returns
- true if loaded correctly, otherwise false
◆ Save()
| bool ConfigManager::Save |
( |
| ) |
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Saves the config stored in the current struct to the config location.
- Returns
- true if it ran correctly, false otherwise
The documentation for this class was generated from the following files: