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Game Project
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Public Member Functions | |
| Scene (const SceneData &data) | |
| virtual void | Enter ()=0 |
| virtual void | Exit ()=0 |
| virtual void | Pause ()=0 |
| virtual void | Resume ()=0 |
| virtual void | HandleInput (sf::RenderWindow &window)=0 |
| virtual void | Update (float delta_time)=0 |
| virtual void | Render (sf::RenderWindow &window)=0 |
| const std::string & | GetName () const |
| int | GetID () const |
| GameState | GetState () const |